Algorithms to Compute the Dot Product of Two Sparse Vectors
- 时间:2020-10-09 18:35:39
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Given two sparse vectors, compute their dot product. Implement class SparseVector:
- SparseVector(nums) Initializes the object with the vector nums
- dotProduct(vec) Compute the dot product between the instance of SparseVector and vec
A sparse vector is a vector that has mostly zero values, you should store the sparse vector efficiently and compute the dot product between two SparseVector.
Follow up: What if only one of the vectors is sparse?
Example 1:
Input: nums1 = [1,0,0,2,3], nums2 = [0,3,0,4,0]
Output: 8
Explanation: v1 = SparseVector(nums1) , v2 = SparseVector(nums2)
v1.dotProduct(v2) = 1*0 + 0*3 + 0*0 + 2*4 + 3*0 = 8Example 2:
Input: nums1 = [0,1,0,0,0], nums2 = [0,0,0,0,2]
Output: 0
Explanation: v1 = SparseVector(nums1) , v2 = SparseVector(nums2)
v1.dotProduct(v2) = 0*0 + 1*0 + 0*0 + 0*0 + 0*2 = 0Example 3:
Input: nums1 = [0,1,0,0,2,0,0], nums2 = [1,0,0,0,3,0,4]
Output: 6Constraints:
n == nums1.length == nums2.length
1 <= n <= 10^5
0 <= nums1[i], nums2[i] <= 100Hints:
Because the vector is sparse, use a data structure that stores the index and value where the element is nonzero.
Your SparseVector object will be instantiated and called as such:
1 2 3 | SparseVector v1(nums1); SparseVector v2(nums2); int ans = v1.dotProduct(v2); |
SparseVector v1(nums1); SparseVector v2(nums2); int ans = v1.dotProduct(v2);
Straightforward – unoptimised implementation to compute the dot product
We can just take the array (vector of numbers) as it is and a single loop to sum up the product of numbers between two arrays.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | class SparseVector { public: SparseVector(vector<int> &nums) { data = nums; } // Return the dotProduct of two sparse vectors int dotProduct(SparseVector& vec) { auto x = vec.getData(); int s = 0; for (int i = 0; i < x.size(); ++ i) { s += x[i] * data[i]; } return s; } vector<int> getData() { return data; } private: vector<int> data; }; |
class SparseVector {
public:
SparseVector(vector<int> &nums) {
data = nums;
}
// Return the dotProduct of two sparse vectors
int dotProduct(SparseVector& vec) {
auto x = vec.getData();
int s = 0;
for (int i = 0; i < x.size(); ++ i) {
s += x[i] * data[i];
}
return s;
}
vector<int> getData() {
return data;
}
private:
vector<int> data;
};As the dotProduct interface take the SparseVector as a parameter – which means that we need to expose the API to return the data.
The implementation is not storage efficient as we are storing the zeros (could be massive).
The time and space complexity is both O(N) where N is the number of elements in a sparse vector.
Using Hash Map to Store the Sparse Vector and Compute the Dot Product
We could easily come up with a solution to store the Sparse vector more efficiently. We can use hash map – to store only the non-zero elements in the vector. And we can expose an API to return the number at a index.
The space complexity is O(M) where M is the non-zero elements (which could be much less than N). However, the time complexity is O(N).
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | class SparseVector { public: SparseVector(vector<int> &nums) { sz = nums.size(); for (int i = 0; i < nums.size(); ++ i) { if (nums[i] != 0) { // store only non-zero elements data[i] = nums[i]; } } } // Return the dotProduct of two sparse vectors int dotProduct(SparseVector& vec) { int s = 0; for (int i = 0; i < sz; ++ i) { s += data[i] * vec.getValue(i); } return s; } private: int getValue(int idx) { return data[idx]; } private: unordered_map<int, int> data; int sz; }; |
class SparseVector {
public:
SparseVector(vector<int> &nums) {
sz = nums.size();
for (int i = 0; i < nums.size(); ++ i) {
if (nums[i] != 0) { // store only non-zero elements
data[i] = nums[i];
}
}
}
// Return the dotProduct of two sparse vectors
int dotProduct(SparseVector& vec) {
int s = 0;
for (int i = 0; i < sz; ++ i) {
s += data[i] * vec.getValue(i);
}
return s;
}
private:
int getValue(int idx) {
return data[idx];
}
private:
unordered_map<int, int> data;
int sz;
};Using a Linked List Data Structure to Store Sparse Vectors and Compute the Dot Product
The optimised implementation would be to use a linked-list data structure to store the Sparse vector. Then we can use iterators to advance to next elements one at a time.
We also need to store the index of the non-zero elements so that we can compare the indices – only sum up the product if both indices are equal. And at each iteration we only advance the iterator with smaller index – until we reach one of the end.
The time and space complexity is both O(M). In C++, the STL::list is a linked-list data structure – which is perfect in this case. However, we can still replace it with vector which still works.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | class SparseVector { public: SparseVector(vector<int> &nums) { for (int i = 0; i < nums.size(); ++ i) { if (nums[i] != 0) { data.push_back(make_pair(i, nums[i])); } } } // Return the dotProduct of two sparse vectors int dotProduct(SparseVector& vec) { auto xx = vec.getData(); auto x = xx.begin(); auto y = data.begin(); int s = 0; while ((x != end(xx)) && (y != end(data))) { if (x->first == y->first) { s += x->second * y->second; x ++; y ++; } else if (x->first < y->first) { x ++; } else { y ++; } } return s; } list<pair<int, int>> getData() { return data; } private: list<pair<int, int>> data; }; |
class SparseVector {
public:
SparseVector(vector<int> &nums) {
for (int i = 0; i < nums.size(); ++ i) {
if (nums[i] != 0) {
data.push_back(make_pair(i, nums[i]));
}
}
}
// Return the dotProduct of two sparse vectors
int dotProduct(SparseVector& vec) {
auto xx = vec.getData();
auto x = xx.begin();
auto y = data.begin();
int s = 0;
while ((x != end(xx)) && (y != end(data))) {
if (x->first == y->first) {
s += x->second * y->second;
x ++;
y ++;
} else if (x->first < y->first) {
x ++;
} else {
y ++;
}
}
return s;
}
list<pair<int, int>> getData() {
return data;
}
private:
list<pair<int, int>> data;
};–EOF (The Ultimate Computing & Technology Blog) —
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