How to Compute the Projection Area of 3D Shapes?

  • 时间:2020-10-06 11:32:45
  • 分类:网络文摘
  • 阅读:123 次

On a N * N grid, we place some 1 * 1 * 1 cubes that are axis-aligned with the x, y, and z axes. Each value v = grid[i][j] represents a tower of v cubes placed on top of grid cell (i, j). Now we view the projection of these cubes onto the xy, yz, and zx planes. A projection is like a shadow, that maps our 3 dimensional figure to a 2 dimensional plane. Here, we are viewing the “shadow” when looking at the cubes from the top, the front, and the side. Return the total area of all three projections.

Example 1:
Input: [[2]]
Output: 5

Example 2:
Input: [[1,2],[3,4]]
Output: 17
Explanation:
Here are the three projections (“shadows”) of the shape made with each axis-aligned plane.

cubes-in-3d-axies How to Compute the Projection Area of 3D Shapes? algorithms c / c++ geometry math

cubes-in-3d-axies

Example 3:
Input: [[1,0],[0,2]]
Output: 8

Example 4:
Input: [[1,1,1],[1,0,1],[1,1,1]]
Output: 14

Example 5:
Input: [[2,2,2],[2,1,2],[2,2,2]]
Output: 21

Note:
1 <= grid.length = grid[0].length <= 50
0 <= grid[i][j] <= 50

Projection Area of 3D Shapes

This problem may seem hard, but it is actually easy to solve. The X-Y view area can be counted by the non-zero cubes, which is the the input array. Then, Y-Z view will be the sum of the maximum of each row and similary X-Z view will be the sum of the maximum for each column.

The maximum for each rows are easy to compute and stored as we iterate the array. The column maxs can be done similarly via another O(N) loop where N is the number of the input cubes. However, it will be slightly faster if we use a hash map e.g. unordered_map in C++, to remember/update the column maxs.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
class Solution {
public:
    int projectionArea(vector<vector<int>>& grid) {
        int ans = 0;
        unordered_map<int, int> columns;
        for (int i = 0; i < grid.size(); ++ i) {
            int rowMax = 0;
            for (int j = 0; j < grid[i].size(); ++ j) {
                if (grid[i][j] != 0) ans ++; // xy                
                rowMax = max(grid[i][j], rowMax);
                if (columns.find(j) == columns.end()) {
                    columns[j] = grid[i][j];
                } else {
                    columns[j] = max(columns[j], grid[i][j]);
                }
            }
            ans += rowMax;  // yz
        }        
        for (auto &it: columns) {
            ans += it.second; // xz
        }
        return ans;
    }
};
class Solution {
public:
    int projectionArea(vector<vector<int>>& grid) {
        int ans = 0;
        unordered_map<int, int> columns;
        for (int i = 0; i < grid.size(); ++ i) {
            int rowMax = 0;
            for (int j = 0; j < grid[i].size(); ++ j) {
                if (grid[i][j] != 0) ans ++; // xy                
                rowMax = max(grid[i][j], rowMax);
                if (columns.find(j) == columns.end()) {
                    columns[j] = grid[i][j];
                } else {
                    columns[j] = max(columns[j], grid[i][j]);
                }
            }
            ans += rowMax;  // yz
        }        
        for (auto &it: columns) {
            ans += it.second; // xz
        }
        return ans;
    }
};

The overall complexity is O(N) time and O(N) space – consider the input can be just a row of cubes.

Similar post: How to Compute the Surface Area of 3D Shapes (Cubes Placed on Grid Cells)?

–EOF (The Ultimate Computing & Technology Blog) —

推荐阅读:
5 Corporate Blogs that Bloggers Can Learn From  5 Rules to Create Successful Crypto-Related Content  How to Professionally Assess the Current Quality of Your Brand’s  Three Ways a Blog can Help Boost Your Real Estate Business  Hiring CGI Influencers Now a Trend for Brands: What it Means for  How to Create Online Courses on Your Blog  How Does Link Building Support Blog Growth?  What’s a Mukbang and Why It’s Not Really That Great  Content Ideas for New Blogs During the Pandemic  ‘Labeled For Reuse’ Gone: The Latest Disarming Change on Google  
评论列表
添加评论