Algorithm to Find the Winner on a Tic Tac Toe Game
- 时间:2020-09-16 12:48:17
- 分类:网络文摘
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Tic-tac-toe is played by two players A and B on a 3 x 3 grid.
Here are the rules of Tic-Tac-Toe:
- Players take turns placing characters into empty squares (” “).
- The first player A always places “X” characters, while the second player B always places “O” characters.
- “X” and “O” characters are always placed into empty squares, never on filled ones.
- The game ends when there are 3 of the same (non-empty) character filling any row, column, or diagonal.
- The game also ends if all squares are non-empty.
- No more moves can be played if the game is over.
Given an array moves where each element is another array of size 2 corresponding to the row and column of the grid where they mark their respective character in the order in which A and B play. Return the winner of the game if it exists (A or B), in case the game ends in a draw return “Draw”, if there are still movements to play return “Pending”.
You can assume that moves is valid (It follows the rules of Tic-Tac-Toe), the grid is initially empty and A will play first.
Example 1:
Input: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]
Output: “A”Explanation: “A” wins, he always plays first.
"X " "X " "X " "X " "X " " " -> " " -> " X " -> " X " -> " X " " " "O " "O " "OO " "OOX"Example 2:
Input: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]
Output: “B”
Explanation: “B” wins."X " "X " "XX " "XXO" "XXO" "XXO" " " -> " O " -> " O " -> " O " -> "XO " -> "XO " " " " " " " " " " " "O "Example 3:
Input: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]
Output: “Draw”
Explanation: The game ends in a draw since there are no moves to make.
1 2 3 "XXO" "OOX" "XOX""XXO" "OOX" "XOX"Example 4:
Input: moves = [[0,0],[1,1]]
Output: “Pending”
Explanation: The game has not finished yet.
1 2 3 "X " " O " " ""X " " O " " "Constraints:
1 <= moves.length <= 9
moves[i].length == 2
0 <= moves[i][j] <= 2
There are no repeated elements on moves.
moves follow the rules of tic tac toe.Hints:
It’s straightforward to check if A or B won or not, check for each row/column/diag if all the three are the same.
Then if no one wins, the game is a draw if and only if the board is full, i.e. moves.length = 9 otherwise is pending.
C++ function to determine the winner of a Tic-Tac-Toe Game
Just check (bruteforce) if there are 3 connected pieces: 3 rows, 3 columns and 2 diagonals:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | bool win(char board[3][3], string &result) { for (int i = 0; i < 3; ++ i) { if ((board[i][0] != 0) && (board[i][0] == board[i][1]) && (board[i][1] == board[i][2])) { result = board[i][0]; return true; } if ((board[0][i] != 0) && (board[0][i] == board[1][i]) && (board[1][i] == board[2][i])) { result = board[0][i]; return true; } } if ((board[1][1] != 0) && (board[0][0] == board[1][1]) && (board[1][1] == board[2][2])) { result = board[1][1]; return true; } if ((board[1][1] != 0) && (board[0][2] == board[1][1]) && (board[1][1] == board[2][0])) { result = board[1][1]; return true; } return false; } |
bool win(char board[3][3], string &result) { for (int i = 0; i < 3; ++ i) { if ((board[i][0] != 0) && (board[i][0] == board[i][1]) && (board[i][1] == board[i][2])) { result = board[i][0]; return true; } if ((board[0][i] != 0) && (board[0][i] == board[1][i]) && (board[1][i] == board[2][i])) { result = board[0][i]; return true; } } if ((board[1][1] != 0) && (board[0][0] == board[1][1]) && (board[1][1] == board[2][2])) { result = board[1][1]; return true; } if ((board[1][1] != 0) && (board[0][2] == board[1][1]) && (board[1][1] == board[2][0])) { result = board[1][1]; return true; } return false; }
The board has been initialized to 3×3 matrix with zero values:
1 | char board[3][3] = {}; |
char board[3][3] = {};
Alternatively, we could use the std::fill():
1 | std::fill(&board[0][0], &board[0][0] + sizeof(board), 0); |
std::fill(&board[0][0], &board[0][0] + sizeof(board), 0);
Find the Winner on a Tic Tac Toe Game
A special case is to check if there is room for next play – either it is Draw or Pending if there is no winner.
1 2 3 4 5 6 7 8 9 10 11 12 13 | string tictactoe(vector<vector<int>>& moves) { char board[3][3] = {}; //std::fill(&board[0][0], &board[0][0] + sizeof(board), ' '); string result; int i = 0; for (const auto &n: moves) { board[n[0]][n[1]] = ((i ++) % 2 == 0) ? 'A' : 'B'; if (win(board, result)) { return result; } } return i == 9 ? "Draw" : "Pending"; } |
string tictactoe(vector<vector<int>>& moves) { char board[3][3] = {}; //std::fill(&board[0][0], &board[0][0] + sizeof(board), ' '); string result; int i = 0; for (const auto &n: moves) { board[n[0]][n[1]] = ((i ++) % 2 == 0) ? 'A' : 'B'; if (win(board, result)) { return result; } } return i == 9 ? "Draw" : "Pending"; }
–EOF (The Ultimate Computing & Technology Blog) —
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